发布于 2016-02-23 00:01:22 | 151 次阅读 | 评论: 0 | 来源: 网友投递
libGdx 2D/3D的游戏开发框架
libGdx 是一个跨平台的2D/3D的游戏开发框架,它由Java/C/C++语言编写而成。它基于Apache License, Version 2.0 协议,对商业使用和非商业使用均免费。代码托管于Github中
Libgdx 1.9.2 发布了,改进内容:
Added TextureArray wrapper see https://github.com/libgdx/libgdx/pull/3807
Fixed bug in AndroidGL20.cpp which cast a pointer to a 32-bit int. Crash on 64-bit ARM, but only for a specific code path and address...
Fixed multiple controllers registering on same index with LWJGL3, see https://github.com/libgdx/libgdx/issues/3774
详情请看:http://www.libgdx.cn/topic/182/libgdx-1-9-2%E5%8F%91%E5%B8%83